No new content as yet but I've been thinking about how best to arrange the landscape of Albion. Now in Fable (and it's other incarnations; TLC and Anniversary) each region is a distinctly separate entity, accessed by town gates and other portals. However, with the exception of Anniversary, when the heightmaps are viewed, it is possible to tile together a complete Albion.
So my decision is this. Do I adhere strictly to the heightmaps of the original Fable or do I take a little artistic license and embrace the possibilities of the larger Fable 2-era map. Bearing in mind of course that I plan to include TLC-era takes on locations that feature in later Fables, such as Brightwall, the expanded Bowerstone and Oakfield.
I've already decided that I will take a modular approach to releasing areas, as I've almost completed Oakvale and Lookout Point/Bowerstone and it's taken me about 2 years to get that far!
Wednesday, 4 February 2015
Monday, 10 November 2014
What Is The Albion Scrolls?
What is The Albion Scrolls?
The Albion Scrolls is an attempt to recreate the world of Albion, from the Fable series of games, in the Elder Scrolls IV: Oblivion Construction Set. It is also an exercise in learning level design, texturing and 3D modelling.
The Construction Set is a fantastic modding tool that has so far enabled me to import a compiled heightmap file from the first Fable game, then import various models and textures from both that game and its remake; Fable Anniversary.
The ultimate aim is to create a fully free-roamable Albion from the time of the first Fable game, eventually with quests and also featuring areas from the subsequent Fable games, albeit 500-600 years before.
Currently, as of November 2014, I have made quite a bit of headway with Oakvale, Greatwood Lake, and the Lookout Point/Bowerstone South areas.
The Albion Scrolls is an attempt to recreate the world of Albion, from the Fable series of games, in the Elder Scrolls IV: Oblivion Construction Set. It is also an exercise in learning level design, texturing and 3D modelling.
The Construction Set is a fantastic modding tool that has so far enabled me to import a compiled heightmap file from the first Fable game, then import various models and textures from both that game and its remake; Fable Anniversary.
The ultimate aim is to create a fully free-roamable Albion from the time of the first Fable game, eventually with quests and also featuring areas from the subsequent Fable games, albeit 500-600 years before.
Currently, as of November 2014, I have made quite a bit of headway with Oakvale, Greatwood Lake, and the Lookout Point/Bowerstone South areas.
Monday, 20 October 2014
Saturday, 18 October 2014
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